----------------
Cliffside Airdock
Asset id: 2349002151496990705
> Door to Gateway Hall; Heals? False
  * Normal Door to Gateway Hall/Door to Cliffside Airdock
  > Samus Ship
      Trivial

> Samus Ship; Heals? True; Spawn Point
  * Player Ship (Unlocked by Trivial)
  > Door to Gateway Hall
      Trivial

----------------
G.F.S. Theseus
Asset id: 10553270987934706862
> Door to Falls of Fire; Heals? False
  * Normal Door to Falls of Fire/Door to G.F.S. Theseus
  > Room Center
      Trivial

> Door to Crash Site; Heals? False
  * Normal Door to Crash Site/Door to G.F.S. Theseus
  > Room Center
      Trivial

> Morph Ball Door to Crash Site; Heals? False
  * Morph Ball Door to Crash Site/Morph Ball Door to G.F.S. Theseus
  > Room Center
      Morph Ball

> Event - Satellite; Heals? False
  * Event G.F.S. Theseus Satellite
  > Room Center
      Trivial

> Room Center; Heals? False; Spawn Point
  > Door to Falls of Fire
      After G.F.S. Theseus Satellite
  > Door to Crash Site
      After G.F.S. Theseus Satellite
  > Event - Satellite
      All of the following:
          Grapple Lasso
          Charge Beam or Missile ≥ 2

----------------
Crash Site
Asset id: 15814834557214288722
> Door to G.F.S. Theseus; Heals? False
  * Normal Door to G.F.S. Theseus/Door to Crash Site
  > G.F.S. Theseus Lower Ledge
      After G.F.S. Theseus Satellite

> Door to Gateway; Heals? False; Spawn Point
  * Normal Door to Gateway/Door to Crash Site
  > G.F.S. Theseus Lower Ledge
      Grapple Swing or Use Screw Attack (Space Jump)
  > G.F.S. Theseus Upper Ledge
      Space Jump Boots and Morph Ball and Bomb/Spring Space Jump (Intermediate) and Terminal Fall Abuse (Intermediate)

> Morph Ball Door to G.F.S. Theseus; Heals? False
  * Morph Ball Door to G.F.S. Theseus/Morph Ball Door to Crash Site
  > G.F.S. Theseus Lower Ledge
      Morph Ball

> Pickup (Missile Expansion); Heals? False
  * Pickup 24; Major Location? False
  > G.F.S. Theseus Upper Ledge
      Trivial

> G.F.S. Theseus Lower Ledge; Heals? False
  > Door to G.F.S. Theseus
      After G.F.S. Theseus Satellite
  > Door to Gateway
      Grapple Swing or Use Screw Attack (Space Jump)
  > Morph Ball Door to G.F.S. Theseus
      Morph Ball Bomb and Morph Ball
  > G.F.S. Theseus Upper Ledge
      Any of the following:
          Morph Ball Bomb and Morph Ball and After G.F.S. Theseus Satellite
          Space Jump Boots and Slope Jump (Beginner) and Terminal Fall Abuse (Beginner)

> G.F.S. Theseus Upper Ledge; Heals? False
  > Door to Gateway
      Trivial
  > Pickup (Missile Expansion)
      Trivial
  > G.F.S. Theseus Lower Ledge
      Trivial

----------------
Gateway Hall
Asset id: 2768064962148517187
> Door to Cliffside Airdock; Heals? False; Spawn Point
  * Normal Door to Cliffside Airdock/Door to Gateway Hall
  > Door to Gateway
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Door to Gateway; Heals? False
  * Normal Door to Gateway/Door to Gateway Hall
  > Door to Cliffside Airdock
      Any of the following:
          All of the following:
              Grapple Lasso
              Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
          All of the following:
              Morph Ball
              Any of the following:
                  Space Jump Boots and Bomb/Spring Space Jump (Beginner)
                  Morph Ball Bomb and Bomb/Spring Space Jump (Advanced)
          Space Jump Boots and Slope Jump (Intermediate)

----------------
Grand Court Path
Asset id: 8468936149308094087
> Door to Gateway; Heals? False; Spawn Point
  * Normal Door to Gateway/Door to Grand Court Path
  > Front of Phazon Vines
      Space Jump Boots or Slope Jump (Beginner) or Bomb Jump/Spring Space Jump (Beginner)

> Door to Grand Court; Heals? False
  * Normal Door to Grand Court/Door to Grand Court Path
  > Event - Phazon Vines
      Open Barriers from Behind (Beginner) and Enter Hypermode
  > Front of Phazon Vines
      After Grand Court Path Phazon Vines

> Pickup (Missile Expansion); Heals? False
  * Pickup 25; Major Location? False
  > Front of Phazon Vines
      Trivial

> Event - Phazon Vines; Heals? False
  * Event Grand Court Path Phazon Vines
  > Front of Phazon Vines
      Trivial

> Front of Phazon Vines; Heals? False
  > Door to Gateway
      Trivial
  > Door to Grand Court
      After Grand Court Path Phazon Vines
  > Pickup (Missile Expansion)
      Any of the following:
          All of the following:
              Charge Beam or Missile or Enter Hypermode
              Any of the following:
                  Space Jump Boots
                  Slope Jump (Intermediate) and Use Screw Attack (No Space Jump)
          All of the following:
              Space Jump Boots
              Slope Jump (Beginner) or Bomb/Spring Space Jump (Beginner)
  > Event - Phazon Vines
      Enter Hypermode

----------------
Reliquary I
Asset id: 928678633548581232
> Door to Hillside Vista; Heals? False; Spawn Point
  * Normal Door to Hillside Vista/Door to Reliquary I
  > Pickup (Grapple Swing)
      Trivial

> Pickup (Grapple Swing); Heals? False
  * Pickup 26; Major Location? True
  > Door to Hillside Vista
      Trivial

----------------
Falls of Fire
Asset id: 8374398449894515797
> Door to G.F.S. Theseus; Heals? False; Spawn Point
  * Normal Door to G.F.S. Theseus/Door to Falls of Fire
  > Door to Hidden Court
      All of the following:
          Morph Ball Bomb and Morph Ball
          Any of the following:
              Use Screw Attack (Space Jump)
              Missile ≥ 2 and Ice Missile

> Door to Hidden Court; Heals? False
  * Ice Missile Blast Shield to Hidden Court/Door to Falls of Fire
  > Door to G.F.S. Theseus
      All of the following:
          Morph Ball Bomb and Morph Ball
          Any of the following:
              Use Screw Attack (Space Jump)
              Missile ≥ 2 and Ice Missile
  > Pickup (Missile Expansion)
      Use Screw Attack (Space Jump)

> Pickup (Missile Expansion); Heals? False
  * Pickup 27; Major Location? False
  > Door to Hidden Court
      Trivial

----------------
Hillside Vista
Asset id: 13902157786380317936
> Door to Grand Court; Heals? False; Spawn Point
  * Normal Door to Grand Court/Door to Hillside Vista
  > Pickup (Missile Expansion)
      Morph Ball Bomb and Morph Ball
  > Front of Statue
      Any of the following:
          Grapple Swing or Use Screw Attack (Space Jump)
          Morph Ball Bomb and Morph Ball

> Door to Reliquary I; Heals? False
  * Normal Door to Reliquary I/Door to Hillside Vista
  > Front of Statue
      After Hillside Vista Statue

> Pickup (Missile Expansion); Heals? False
  * Pickup 28; Major Location? False
  > Front of Statue
      Trivial

> Event - Statue; Heals? False
  * Event Hillside Vista Statue
  > Front of Statue
      Trivial

> Front of Statue; Heals? False
  > Door to Grand Court
      Any of the following:
          Use Screw Attack (Space Jump)
          All of the following:
              Grapple Swing
              Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
  > Door to Reliquary I
      After Hillside Vista Statue
  > Event - Statue
      All of the following:
          Grapple Lasso
          Charge Beam or Missile

----------------
Gateway
Asset id: 3467893814575167461
> Door to Crash Site; Heals? False
  * Normal Door to Crash Site/Door to Gateway
  > Event - Green Lock
      All of the following:
          Morph Ball Bomb and Morph Ball and After Gateway Orange Lock
          Any of the following:
              Space Jump Boots
              Boost Ball and Bomb/Spring Space Jump (Advanced)
  > Under Orange Bomb Slot
      Trivial

> Door to Grand Court Path; Heals? False
  * Missile Blast Shield to Grand Court Path/Door to Gateway
  > Behind Gate
      Morph Ball

> Door to Gateway Hall; Heals? False; Spawn Point
  * Normal Door to Gateway Hall/Door to Gateway
  > Front of Gate
      Any of the following:
          Use Screw Attack (Space Jump)
          All of the following:
              After Gateway Green Lock
              Any of the following:
                  Space Jump Boots
                  All of the following:
                      Morph Ball
                      Any of the following:
                          Bomb/Spring Space Jump (Advanced)
                          Boost Ball and Bomb Jump/Spring Space Jump (Beginner)
  > Under Orange Bomb Slot
      Any of the following:
          Grapple Swing or Use Screw Attack (Space Jump)
          All of the following:
              Before Gateway Green Lock
              Any of the following:
                  Space Jump Boots
                  Morph Ball and Bomb/Spring Space Jump (Advanced)
                  Boost Ball and Movement (Intermediate)
          Movement (Beginner) and Use Screw Attack (No Space Jump)

> Door to Reliquary II; Heals? False
  * Normal Door to Reliquary II/Door to Gateway
  > Door to Gateway Hall
      Any of the following:
          Space Jump Boots
          All of the following:
              Morph Ball
              Any of the following:
                  Roll Jump (Intermediate)
                  All of the following:
                      Movement (Beginner)
                      Screw Attack or Boost Ball
  > Pickup (Missile Expansion)
      Plasma Beam and Morph Ball
  > Behind Gate
      Morph Ball and After Gateway Tunnel Orb
  > Front of Gate
      Any of the following:
          Space Jump Boots
          Movement (Intermediate) and Bomb Jump/Spring Space Jump (Beginner)

> Pickup (Missile Expansion); Heals? False
  * Pickup 29; Major Location? False
  > Door to Gateway Hall
      After Gateway Green Lock
  > Door to Reliquary II
      Trivial
  > Event - Green Lock
      Morph Ball Bomb

> Behind Gate; Heals? False
  > Door to Grand Court Path
      Morph Ball
  > Door to Reliquary II
      After Gateway Tunnel Orb
  > Event - Tunnel Orb
      Grapple Lasso
  > Front of Gate
      After Gateway Green Lock

> Event - Orange Lock; Heals? False
  * Event Gateway Orange Lock
  > Under Orange Bomb Slot
      Trivial

> Event - Green Lock; Heals? False
  * Event Gateway Green Lock
  > Door to Gateway Hall
      Trivial

> Event - Tunnel Orb; Heals? False
  * Event Gateway Tunnel Orb
  > Behind Gate
      Trivial

> Front of Gate; Heals? False
  > Door to Gateway Hall
      Any of the following:
          Space Jump Boots
          All of the following:
              Morph Ball
              Any of the following:
                  Roll Jump (Intermediate)
                  All of the following:
                      Movement (Beginner)
                      Screw Attack or Boost Ball
  > Door to Reliquary II
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Space Jump Boots
                  Screw Attack or Bomb/Spring Space Jump (Intermediate)
              All of the following:
                  Bomb/Spring Space Jump (Advanced)
                  Any of the following:
                      Boost Ball
                      Morph Ball Bomb and Instant Morph (Expert)
  > Behind Gate
      After Gateway Green Lock
  > Event - Orange Lock
      All of the following:
          Morph Ball Bomb and Morph Ball
          Any of the following:
              Space Jump Boots
              Boost Ball and Bomb/Spring Space Jump (Advanced)
  > Event - Green Lock
      Morph Ball Bomb and Space Jump Boots and Morph Ball and Bomb/Spring Space Jump (Intermediate)
  > Event - Bridge Destroyed
      Grapple Lasso
  > Under Orange Bomb Slot
      Space Jump Boots or Before Gateway Bridge Destroyed or Movement (Intermediate)

> Event - Bridge Destroyed; Heals? False
  * Event Gateway Bridge Destroyed
  > Front of Gate
      Trivial

> Under Orange Bomb Slot; Heals? False
  > Door to Crash Site
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
  > Door to Gateway Hall
      Grapple Swing or Space Jump Boots or Movement (Intermediate) or Use Screw Attack (Space Jump)
  > Front of Gate
      Space Jump Boots or Before Gateway Bridge Destroyed

----------------
Grand Court
Asset id: 18411620122976788705
> Door to Hillside Vista; Heals? False
  * Normal Door to Hillside Vista/Door to Grand Court
  > Base Floor
      Trivial

> Door to Grand Court Path; Heals? False; Spawn Point
  * Normal Door to Grand Court Path/Door to Grand Court
  > Morph Tunnel Ledge
      Trivial
  > Base Floor
      Trivial

> Door to Reliquary III; Heals? False
  * Ice Missile Blast Shield to Reliquary III/Door to Grand Court
  > Morph Tunnel Ledge
      Trivial
  > Base Floor
      Trivial

> Morph Tunnel Ledge; Heals? False
  > Door to Grand Court Path
      All of the following:
          Morph Ball
          Any of the following:
              After Grand Court Tunnel Panels
              Space Jump Boots and Bomb/Spring Space Jump (Intermediate)
  > Base Floor
      Trivial
  > Event - Tunnel Panels
      Grapple Lasso

> Base Floor; Heals? False
  > Door to Hillside Vista
      Trivial
  > Door to Grand Court Path
      Use Screw Attack (Space Jump)
  > Door to Reliquary III
      Any of the following:
          Use Screw Attack (Space Jump)
          All of the following:
              Grapple Swing
              Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
  > Morph Tunnel Ledge
      Any of the following:
          Grapple Swing or Use Screw Attack (Space Jump)
          Space Jump Boots and Morph Ball and Bomb/Spring Space Jump (Beginner)
  > Event - Golem
      X-Ray Visor

> Event - Tunnel Panels; Heals? False
  * Event Grand Court Tunnel Panels
  > Morph Tunnel Ledge
      Trivial

> Event - Golem; Heals? False
  * Event Grand Court Golem
  > Base Floor
      Trivial

----------------
Fuel Gel Pool
Asset id: 7492844587871276588
> Door to Hidden Court Hall; Heals? False; Spawn Point
  * Normal Door to Hidden Court Hall/Door to Fuel Gel Pool
  > Pickup (Missile Expansion - Ledge)
      Missile ≥ 3 and Ice Missile and Space Jump Boots
  > Pickup (Missile Expansion - Bottom)
      All of the following:
          After Fuel Gel Pool Golem Head
          Any of the following:
              All of the following:
                  Space Jump Boots
                  Any of the following:
                      Hazard Shield
                      Hazards without Hazard Shield (Beginner) and Damage ≥ 40
              All of the following:
                  Bomb Jump/Spring Space Jump (Beginner)
                  Any of the following:
                      Hazard Shield
                      All of the following:
                          Hazards without Hazard Shield (Expert)
                          Any of the following:
                              Damage ≥ 500
                              Boost Ball and Damage ≥ 300
  > Event - Pickup Golem Head
      Use Ship Grapple (Command Visor and Ship Grapple)

> Pickup (Missile Expansion - Ledge); Heals? False
  * Pickup 30; Major Location? False
  > Door to Hidden Court Hall
      Space Jump Boots

> Pickup (Missile Expansion - Bottom); Heals? False
  * Pickup 31; Major Location? False
  > Door to Hidden Court Hall
      Any of the following:
          Hazard Shield
          Space Jump Boots and Hazards without Hazard Shield (Beginner) and Damage ≥ 40
          All of the following:
              Morph Ball and Hazards without Hazard Shield (Advanced)
              Any of the following:
                  Damage ≥ 600
                  Boost Ball and Damage ≥ 200

> Event - Pickup Golem Head; Heals? False
  * Event Fuel Gel Pool Golem Head
  > Door to Hidden Court Hall
      Trivial

----------------
Jungle Generator
Asset id: 6613311822671481119
> Door to Generator Hall North; Heals? False
  * Normal Door to Generator Hall North/Door to Jungle Generator
  > Room Center
      After Jungle Generator Ship Missile Attempt

> Door to Field Access; Heals? False
  * Normal Door to Field Access/Door to Jungle Generator
  > Room Center
      Trivial

> Door to Generator Hall South; Heals? False
  * Normal Door to Generator Hall South/Door to Jungle Generator
  > Room Center
      After Jungle Generator Ship Missile Attempt

> Pickup (Missile Expansion); Heals? False
  * Pickup 32; Major Location? False
  > Room Center
      Trivial

> Room Center; Heals? False; Spawn Point
  > Door to Generator Hall North
      After Jungle Generator Ship Missile Attempt
  > Door to Field Access
      Trivial
  > Door to Generator Hall South
      After Jungle Generator Ship Missile Attempt
  > Pickup (Missile Expansion)
      Trivial
  > Event - Leviathan Shield
      After Jungle Generator Ship Missile Attempt and After North Jungle Court Turret and Use Ship Missile (Command Visor and Ship Missile)
  > Event - Ship Missile Attempt
      Use Ship Missile (Command Visor and Ship Missile)

> Event - Leviathan Shield; Heals? False
  * Event Jungle Leviathan Shield Generator
  > Room Center
      Trivial

> Event - Ship Missile Attempt; Heals? False
  * Event Jungle Generator Ship Missile Attempt
  > Room Center
      Trivial

----------------
Hidden Court
Asset id: 14006603351279167667
> Door to Hidden Court Hall; Heals? False
  * Plasma Door to Hidden Court Hall/Door to Hidden Court
  > Door to Burrow
      All of the following:
          After Hidden Court Burrow Gate
          Grapple Swing or Space Jump Boots
  > Top of Halfpipe
      All of the following:
          After Hidden Court Golem
          Any of the following:
              Use Screw Attack (Space Jump)
              All of the following:
                  Space Jump Boots
                  Any of the following:
                      Slope Jump (Advanced)
                      Morph Ball and Bomb/Spring Space Jump (Intermediate)
  > Bottom Floor
      Trivial
  > Bottom of Halfpipe
      After Hidden Court Golem

> Door to Ruined Shrine; Heals? False
  * Normal Door to Ruined Shrine/Door to Hidden Court
  > Bottom Floor
      All of the following:
          After Hidden Court Golem
          Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Door to Burrow; Heals? False
  * Normal Door to Burrow/Door to Hidden Court
  > Bottom Floor
      After Hidden Court Burrow Gate
  > Event - Burrow Gate
      Trivial

> Door to Falls of Fire; Heals? False
  * Normal Door to Falls of Fire/Door to Hidden Court
  > Bottom Floor
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 33; Major Location? False
  > Top of Halfpipe
      Trivial

> Pickup (Energy Cell); Heals? False
  * Pickup 34; Major Location? True
  > Door to Burrow
      After Hidden Court Burrow Gate
  > Top of Halfpipe
      Space Jump Boots
  > Event - Burrow Gate
      Morph Ball and Hyper Ball and Open Barriers from Behind (Intermediate) and Enter Hypermode

> Top of Halfpipe; Heals? False
  > Door to Hidden Court Hall
      Trivial
  > Pickup (Missile Expansion)
      Trivial
  > Pickup (Energy Cell)
      All of the following:
          After North Jungle Court Battery and Use Ship Grapple (Command Visor and Ship Grapple)
          Any of the following:
              Space Jump Boots
              Movement (Beginner) and Use Screw Attack (No Space Jump)
  > Bottom of Halfpipe
      Trivial

> Bottom Floor; Heals? False; Spawn Point
  > Door to Hidden Court Hall
      Any of the following:
          Use Screw Attack (Space Jump)
          Grapple Swing and After Hidden Court Burrow Gate
          All of the following:
              Space Jump Boots
              Any of the following:
                  Slope Jump (Beginner)
                  Morph Ball and Bomb/Spring Space Jump (Beginner)
  > Door to Ruined Shrine
      After Hidden Court Golem
  > Door to Burrow
      All of the following:
          After Hidden Court Burrow Gate
          Any of the following:
              Grapple Swing or Space Jump Boots
              Morph Ball and Boost Ball and Bomb/Spring Space Jump (Advanced)
  > Door to Falls of Fire
      Trivial
  > Event - Golem
      All of the following:
          Missile and Morph Ball Bomb and Morph Ball
          Plasma Beam or Charge Beam
          Any of the following:
              Ice Missile
              Boost Ball and Movement (Intermediate)
  > Event - Burrow Gate
      All of the following:
          Morph Ball and Hyper Ball and Open Barriers from Behind (Intermediate) and Enter Hypermode
          Any of the following:
              Space Jump Boots
              Boost Ball and Bomb/Spring Space Jump (Advanced)

> Bottom of Halfpipe; Heals? False
  > Top of Halfpipe
      Morph Ball and Boost Ball
  > Bottom Floor
      Trivial

> Event - Golem; Heals? False
  * Event Hidden Court Golem
  > Bottom Floor
      Trivial

> Event - Burrow Gate; Heals? False
  * Event Hidden Court Burrow Gate
  > Door to Burrow
      Trivial

----------------
Hidden Court Hall
Asset id: 18145373112260209818
> Door to Fuel Gel Pool; Heals? False
  * Normal Door to Fuel Gel Pool/Door to Hidden Court Hall
  > Door to Hidden Court
      Any of the following:
          Bomb Jump/Spring Space Jump (Beginner)
          Space Jump Boots and Morph Ball

> Door to Hidden Court; Heals? False; Spawn Point
  * Plasma Door to Hidden Court/Door to Hidden Court Hall
  > Door to Fuel Gel Pool
      Any of the following:
          Bomb Jump/Spring Space Jump (Beginner)
          Space Jump Boots and Morph Ball

----------------
Reliquary II
Asset id: 3252687480004049274
> Door to Gateway; Heals? False; Spawn Point
  * Normal Door to Gateway/Door to Reliquary II
  > Pickup (Energy Tank)
      Trivial

> Pickup (Energy Tank); Heals? False
  * Pickup 35; Major Location? True
  > Door to Gateway
      Trivial

----------------
Hangar Bay Hall
Asset id: 9489403314155737883
> Door to Hall of the Golems; Heals? False
  * Normal Door to Hall of the Golems/Door to Hangar Bay Hall
  > Door to Hangar Bay
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Door to Hangar Bay; Heals? False; Spawn Point
  * Normal Door to Hangar Bay/Door to Hangar Bay Hall
  > Door to Hall of the Golems
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

----------------
Field Access
Asset id: 8707858871451811842
> Door to Jungle Generator; Heals? False
  * Normal Door to Jungle Generator/Door to Field Access
  > Ledge
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Door to Jousting Field; Heals? False; Spawn Point
  * Normal Door to Jousting Field/Door to Field Access
  > Ledge
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Door to Save Station B; Heals? False
  * Ice Missile Blast Shield to Save Station B/Door to Field Access
  > Ledge
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Ledge; Heals? False
  > Door to Jungle Generator
      Trivial
  > Door to Jousting Field
      Trivial
  > Door to Save Station B
      Trivial

----------------
Enlightened Walkway
Asset id: 2559164233122714372
> Door to Ancient Courtyard; Heals? False; Spawn Point
  * Normal Door to Ancient Courtyard/Door to Enlightened Walkway
  > Door to Jousting Field
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Door to Jousting Field; Heals? False
  * Normal Door to Jousting Field/Door to Enlightened Walkway
  > Door to Ancient Courtyard
      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

----------------
Ancient Courtyard
Asset id: 15861154386655212106
> Door to Overgrown Ruins; Heals? False; Spawn Point
  * Normal Door to Overgrown Ruins/Door to Ancient Courtyard
  > Door to Enlightened Walkway
      After Ancient Courtyard Halfpipe Wall
  > Event - Halfpipe Wall
      Grapple Lasso and Use Ship Missile (Command Visor and Ship Missile)

> Morph Ball Door to Overgrown Ruins; Heals? False
  * Morph Ball Door to Overgrown Ruins/Morph Ball Door to Ancient Courtyard
  > Event - Overgrown Ruins Barrier
      Morph Ball

> Door to Enlightened Walkway; Heals? False
  * Normal Door to Enlightened Walkway/Door to Ancient Courtyard
  > Door to Overgrown Ruins
      After Ancient Courtyard Halfpipe Wall
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball
          Any of the following:
              Boost Ball
              Morph Ball Bomb and Bomb/Spring Space Jump (Expert) and Use Screw Attack (Space Jump)

> Pickup (Missile Expansion); Heals? False
  * Pickup 36; Major Location? False
  > Door to Overgrown Ruins
      Trivial
  > Door to Enlightened Walkway
      Trivial

> Event - Overgrown Ruins Barrier; Heals? False
  * Event Overgrown Ruins Barrier
  > Morph Ball Door to Overgrown Ruins
      Morph Ball

> Event - Halfpipe Wall; Heals? False
  * Event Ancient Courtyard Halfpipe Wall
  > Door to Overgrown Ruins
      Trivial

----------------
Overgrown Ruins
Asset id: 5590909670361746944
> Door to Ancient Courtyard; Heals? False
  * Normal Door to Ancient Courtyard/Door to Overgrown Ruins
  > Door to Thorn Jungle Airdock
      After Overgrown Ruins Barrier

> Door to Thorn Jungle Airdock; Heals? False; Spawn Point
  * Normal Door to Thorn Jungle Airdock/Door to Overgrown Ruins
  > Door to Ancient Courtyard
      After Overgrown Ruins Barrier
  > Morph Ball Door to Ancient Courtyard
      All of the following:
          Morph Ball
          Charge Beam or Missile
          Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
  > Door to Vault
      Charge Beam or Missile or Enter Hypermode

> Morph Ball Door to Ancient Courtyard; Heals? False
  * Morph Ball Door to Ancient Courtyard/Morph Ball Door to Overgrown Ruins
  > Door to Thorn Jungle Airdock
      Morph Ball

> Door to Vault; Heals? False
  * Missile Blast Shield to Vault/Door to Overgrown Ruins
  > Door to Thorn Jungle Airdock
      Charge Beam or Missile or Enter Hypermode

----------------
Ruined Shrine
Asset id: 18426339925276965129
> Door to Hidden Court; Heals? False; Spawn Point
  * Normal Door to Hidden Court/Door to Ruined Shrine
  > Door to Hangar Bay
      Any of the following:
          All of the following:
              Charge Beam or Missile ≥ 4
              Any of the following:
                  Use Screw Attack (Space Jump)
                  Space Jump Boots and Morph Ball and Bomb/Spring Space Jump (Intermediate)
                  All of the following:
                      Grapple Swing
                      Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
          All of the following:
              Bomb/Spring Space Jump (Intermediate) and Use Screw Attack (Space Jump)
              Charge Beam or Missile
  > Pickup (Energy Tank)
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Missile and Knowledge (Beginner)

> Door to Hangar Bay; Heals? False
  * Normal Door to Hangar Bay/Door to Ruined Shrine
  > Door to Hidden Court
      Charge Beam or Missile

> Pickup (Energy Tank); Heals? False
  * Pickup 37; Major Location? True
  > Door to Hidden Court
      Any of the following:
          Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
          All of the following:
              Grapple Swing
              Charge Beam or Missile

----------------
Burrow
Asset id: 17937850293030639051
> Door to Hidden Court; Heals? False
  * Normal Door to Hidden Court/Door to Burrow
  > Door to Hall of the Golems
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Hyper Ball and Knowledge (Beginner) and Enter Hypermode
  > Pickup (Missile Expansion)
      Morph Ball Bomb and Morph Ball

> Door to Hall of the Golems; Heals? False; Spawn Point
  * Normal Door to Hall of the Golems/Door to Burrow
  > Door to Hidden Court
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Hyper Ball and Knowledge (Beginner) and Enter Hypermode

> Pickup (Missile Expansion); Heals? False
  * Pickup 38; Major Location? False
  > Door to Hidden Court
      Trivial

----------------
Jousting Field
Asset id: 17231991603182176876
> Door to Field Access; Heals? False
  * Normal Door to Field Access/Door to Jousting Field
  > Room Center
      Trivial

> Door to Enlightened Walkway; Heals? False; Spawn Point
  * Normal Door to Enlightened Walkway/Door to Jousting Field
  > Room Center
      Trivial

> Event - Korakk; Heals? False
  * Event Korakk
  > Room Center
      Trivial

> Room Center; Heals? False
  > Door to Field Access
      After Korakk
  > Door to Enlightened Walkway
      After Korakk
  > Event - Korakk
      Any of the following:
          All of the following:
              Grapple Lasso and Morph Ball
              Any of the following:
                  Morph Ball Bomb
                  Hyper Ball and Knowledge (Beginner) and Enter Hypermode
          All of the following:
              Knowledge (Beginner)
              Any of the following:
                  Use Screw Attack (Space Jump)
                  All of the following:
                      Morph Ball
                      Any of the following:
                          Boost Ball
                          Hyper Ball and Damage ≥ 300 and Enter Hypermode
                  All of the following:
                      Nova Beam
                      X-Ray Visor or Invisible Objects (Intermediate)

----------------
Machineworks Bridge
Asset id: 17945996104959776291
> Door to North Jungle Court; Heals? False
  * Normal Door to North Jungle Court/Door to Machineworks Bridge
  > Room Center
      After Machineworks Bridge Jungleside
  > Event - Bridge (Jungleside)
      Morph Ball and Boost Ball

> Door to Colossus Vista; Heals? False; Spawn Point
  * Normal Door to Colossus Vista/Door to Machineworks Bridge
  > Room Center
      After Machineworks Bridge Cliffside
  > Event - Bridge (Cliffside)
      Morph Ball and Boost Ball

> Pickup (Energy Tank); Heals? False
  * Pickup 39; Major Location? True
  > Room Center
      Trivial

> Room Center; Heals? False
  > Door to North Jungle Court
      After Machineworks Bridge Jungleside
  > Door to Colossus Vista
      After Machineworks Bridge Cliffside
  > Pickup (Energy Tank)
      Use Screw Attack (Space Jump)

> Event - Bridge (Cliffside); Heals? False
  * Event Machineworks Bridge Cliffside
  > Door to Colossus Vista
      Trivial

> Event - Bridge (Jungleside); Heals? False
  * Event Machineworks Bridge Jungleside
  > Door to North Jungle Court
      Trivial

----------------
North Jungle Court
Asset id: 5310258251750100868
> Door to Generator Hall North; Heals? False
  * Normal Door to Generator Hall North/Door to North Jungle Court
  > Door to North Jungle Hall
      After North Jungle Court Turret
  > Door to Machineworks Bridge
      All of the following:
          Morph Ball and After North Jungle Court Battery
          Any of the following:
              Space Jump Boots
              Boost Ball and Bomb/Spring Space Jump (Advanced)
  > Event - Destroy Turret
      All of the following:
          Grapple Lasso
          Any of the following:
              Space Jump Boots
              Boost Ball and Bomb/Spring Space Jump (Hypermode)
  > Event - Lift Battery
      Use Ship Grapple (Command Visor and Ship Grapple)

> Door to North Jungle Hall; Heals? False; Spawn Point
  * Normal Door to North Jungle Hall/Door to North Jungle Court
  > Door to Generator Hall North
      After North Jungle Court Turret
  > Event - Destroy Turret
      All of the following:
          Grapple Lasso
          Any of the following:
              Space Jump Boots
              Boost Ball and Bomb/Spring Space Jump (Expert)

> Door to Machineworks Bridge; Heals? False
  * Normal Door to Machineworks Bridge/Door to North Jungle Court
  > Door to Generator Hall North
      Morph Ball and After North Jungle Court Battery

> Event - Destroy Turret; Heals? False
  * Event North Jungle Court Turret
  > Door to Generator Hall North
      Trivial

> Event - Lift Battery; Heals? False
  * Event North Jungle Court Battery
  > Door to Generator Hall North
      Trivial

----------------
Generator Hall North
Asset id: 655768186680006563
> Door to Jungle Generator; Heals? False
  * Normal Door to Jungle Generator/Door to Generator Hall North
  > Door to North Jungle Court
      Space Jump Boots and Morph Ball and Bomb/Spring Space Jump (Beginner)
  > Pickup (Missile Expansion)
      Morph Ball Bomb and Morph Ball and After Generator Hall North Tunnel and Bomb Jump (Beginner)

> Door to North Jungle Court; Heals? False; Spawn Point
  * Normal Door to North Jungle Court/Door to Generator Hall North
  > Door to Jungle Generator
      Trivial
  > Pickup (Missile Expansion)
      Morph Ball and After Generator Hall North Tunnel
  > Event - Open Tunnel
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 40; Major Location? False
  > Door to Jungle Generator
      Trivial
  > Door to North Jungle Court
      Trivial

> Event - Open Tunnel; Heals? False
  * Event Generator Hall North Tunnel
  > Door to North Jungle Court
      Trivial

----------------
North Jungle Hall
Asset id: 4895313609509491506
> Door to North Jungle Court; Heals? False
  * Normal Door to North Jungle Court/Door to North Jungle Hall
  > Door to Auxiliary Dynamo
      Trivial

> Door to Auxiliary Dynamo; Heals? False; Spawn Point
  * Normal Door to Auxiliary Dynamo/Door to North Jungle Hall
  > Door to North Jungle Court
      Trivial

----------------
Generator Hall South
Asset id: 1872319291341539278
> Door to Jungle Generator; Heals? False; Spawn Point
  * Normal Door to Jungle Generator/Door to Generator Hall South
  > Door to South Jungle Court
      Any of the following:
          Space Jump Boots
          Morph Ball and Bomb/Spring Space Jump (Intermediate)

> Door to South Jungle Court; Heals? False
  * Normal Door to South Jungle Court/Door to Generator Hall South
  > Door to Jungle Generator
      Trivial

----------------
South Jungle Hall
Asset id: 4037774779061798319
> Door to Auxiliary Dynamo; Heals? False; Spawn Point
  * Normal Door to Auxiliary Dynamo/Door to South Jungle Hall
  > Door to South Jungle Court
      Trivial

> Door to South Jungle Court; Heals? False
  * Normal Door to South Jungle Court/Door to South Jungle Hall
  > Door to Auxiliary Dynamo
      Trivial

----------------
Vault
Asset id: 12685212997342829632
> Door to Overgrown Ruins; Heals? False; Spawn Point
  * Normal Door to Overgrown Ruins/Door to Vault
  > Pickup (Energy Tank)
      Trivial

> Pickup (Energy Tank); Heals? False
  * Pickup 41; Major Location? True
  > Door to Overgrown Ruins
      Trivial

----------------
Save Station B
Asset id: 9372574566266947554
> Door to Field Access; Heals? False
  * Normal Door to Field Access/Door to Save Station B
  > Save Station
      Trivial

> Save Station; Heals? True; Spawn Point
  > Door to Field Access
      Trivial

----------------
Hangar Bay
Asset id: 12448241480574438186
> Door to Hangar Bay Hall; Heals? False
  * Normal Door to Hangar Bay Hall/Door to Hangar Bay
  > Door to Ruined Shrine
      Plasma Beam and After Hangar Bay Power

> Door to Ruined Shrine; Heals? False
  * Normal Door to Ruined Shrine/Door to Hangar Bay
  > Door to Hangar Bay Hall
      All of the following:
          Plasma Beam and After Hangar Bay Power
          Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
  > Event - Power
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              All of the following:
                  Knowledge (Beginner)
                  Charge Beam or Missile ≥ 2
  > Event - Hangar Ceiling
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Space Jump Boots
                  Grapple Lasso or Screw Attack or Movement (Intermediate)
              Grapple Lasso and Boost Ball and Bomb/Spring Space Jump (Expert)
  > Samus Ship
      All of the following:
          After Hangar Bay Ceiling
          Command Visor or After Hangar Bay Ship Upgrade

> Pickup (Energy Cell); Heals? False
  * Pickup 42; Major Location? True
  > Door to Ruined Shrine
      Trivial

> Pickup (Ship Missile); Heals? False
  * Pickup 43; Major Location? True
  > Samus Ship
      Trivial

> Event - Power; Heals? False
  * Event Hangar Bay Power
  > Pickup (Energy Cell)
      Trivial

> Event - Hangar Ceiling; Heals? False
  * Event Hangar Bay Ceiling
  > Door to Ruined Shrine
      Trivial

> Event - Ship Upgrade; Heals? False
  * Event Hangar Bay Ship Upgrade
  > Pickup (Ship Missile)
      Trivial

> Samus Ship; Heals? True; Spawn Point
  * Player Ship (Unlocked by After Hangar Bay Ceiling)
  > Door to Ruined Shrine
      Trivial
  > Event - Ship Upgrade
      After Hangar Bay Ceiling

----------------
Colossus Vista
Asset id: 8112010450000786492
> Door to Hall of the Golems; Heals? False; Spawn Point
  * Plasma Door to Hall of the Golems/Door to Colossus Vista
  > Door to Machineworks Bridge
      After Colossus Vista Golem Head
  > Pickup (Ship Missile Expansion)
      After Colossus Vista Golem Head
  > Event - Place Golem Head
      After Fuel Gel Pool Golem Head and Use Ship Grapple (Command Visor and Ship Grapple)

> Door to Machineworks Bridge; Heals? False
  * Normal Door to Machineworks Bridge/Door to Colossus Vista
  > Door to Hall of the Golems
      After Colossus Vista Golem Head or Movement (Intermediate)

> Pickup (Ship Missile Expansion); Heals? False
  * Pickup 44; Major Location? False
  > Door to Hall of the Golems
      Trivial

> Event - Place Golem Head; Heals? False
  * Event Colossus Vista Golem Head
  > Door to Hall of the Golems
      Trivial

----------------
Hall of the Golems
Asset id: 2580753232084104741
> Door to Burrow; Heals? False
  * Normal Door to Burrow/Door to Hall of the Golems
  > Room Center
      Trivial

> Door to Hangar Bay Hall; Heals? False; Spawn Point
  * Normal Door to Hangar Bay Hall/Door to Hall of the Golems
  > Room Center
      Trivial

> Door to Colossus Vista; Heals? False
  * Plasma Door to Colossus Vista/Door to Hall of the Golems
  > Room Center
      After Hall of the Golems - Plasma Beam Golem

> Pickup (Missile Expansion); Heals? False
  * Pickup 45; Major Location? False
  > Room Center
      Trivial

> Room Center; Heals? False
  > Door to Burrow
      Any of the following:
          All of the following:
              After Hall of the Golems - Ice Missile Golem
              Any of the following:
                  Space Jump Boots
                  Morph Ball and Boost Ball and Bomb/Spring Space Jump (Advanced)
          Bomb/Spring Space Jump (Intermediate) and Use Screw Attack (Space Jump)
  > Door to Hangar Bay Hall
      Trivial
  > Door to Colossus Vista
      After Hall of the Golems - Plasma Beam Golem
  > Pickup (Missile Expansion)
      Morph Ball Bomb and Morph Ball and Boost Ball and Spider Ball and After Hall of the Golems - Grapple Voltage Golem
  > Event - Grapple Voltage Golem
      Morph Ball Bomb and Morph Ball and Use Grapple Voltage (Lasso and Voltage)
  > Event - Plasma Beam Golem
      Plasma Beam and Morph Ball Bomb and Morph Ball
  > Event - Ice Missile Golem
      All of the following:
          Missile and Ice Missile and Morph Ball Bomb and Morph Ball
          Any of the following:
              Space Jump Boots
              All of the following:
                  Boost Ball
                  Any of the following:
                      Bomb/Spring Space Jump (Advanced)
                      Spider Ball and After Hall of the Golems - Grapple Voltage Golem and Movement (Intermediate)
                      Screw Attack and Bomb/Spring Space Jump (Intermediate)

> Event - Grapple Voltage Golem; Heals? False
  * Event Hall of the Golems - Grapple Voltage Golem
  > Room Center
      Trivial

> Event - Plasma Beam Golem; Heals? False
  * Event Hall of the Golems - Plasma Beam Golem
  > Room Center
      Trivial

> Event - Ice Missile Golem; Heals? False
  * Event Hall of the Golems - Ice Missile Golem
  > Room Center
      Trivial

----------------
South Jungle Court
Asset id: 8404374826148145183
> Door to Generator Hall South; Heals? False
  * Normal Door to Generator Hall South/Door to South Jungle Court
  > Door to South Jungle Hall
      After South Jungle Court Turret
  > Event - Destroy Turret
      All of the following:
          Grapple Lasso
          Charge Beam or Missile ≥ 3

> Door to South Jungle Hall; Heals? False; Spawn Point
  * Normal Door to South Jungle Hall/Door to South Jungle Court
  > Door to Generator Hall South
      After South Jungle Court Turret
  > Event - Destroy Turret
      All of the following:
          Grapple Lasso
          Charge Beam or Missile ≥ 3

> Event - Destroy Turret; Heals? False
  * Event South Jungle Court Turret
  > Door to Generator Hall South
      Trivial

----------------
Thorn Jungle Airdock
Asset id: 16131448128382991283
> Door to Overgrown Ruins; Heals? False
  * Normal Door to Overgrown Ruins/Door to Thorn Jungle Airdock
  > Samus Ship
      Trivial

> Samus Ship; Heals? True; Spawn Point
  * Player Ship (Unlocked by Trivial)
  > Door to Overgrown Ruins
      Trivial

----------------
Auxiliary Dynamo
Asset id: 9706081627986864375
> Door to South Jungle Hall; Heals? False; Spawn Point
  * Normal Door to South Jungle Hall/Door to Auxiliary Dynamo
  > Door to North Jungle Hall
      Morph Ball
  > Pickup (Ship Missile Expansion)
      Grapple Lasso and Morph Ball

> Door to North Jungle Hall; Heals? False
  * Normal Door to North Jungle Hall/Door to Auxiliary Dynamo
  > Door to South Jungle Hall
      Morph Ball

> Pickup (Ship Missile Expansion); Heals? False
  * Pickup 46; Major Location? False
  > Door to South Jungle Hall
      Trivial

----------------
Reliquary III
Asset id: 2046879235130061967
> Door to Grand Court; Heals? False; Spawn Point
  * Normal Door to Grand Court/Door to Reliquary III
  > Pickup (Missile Expansion)
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 47; Major Location? False
  > Door to Grand Court
      Trivial

